Infinity 2.0.16 Patch Notes – 27 January 2024
Bug fixes following the recent release of Infinity 2.0.0.
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Force Powers
- Fixed issue with Force Powers where accuracy for and defense against were not being calculated correctly
- Accuracy food will now affect force powers, and defensive food will work against powers
- Because of the high accuracy, powers should hit almost 100% of the time
- Fixed issue with Force Powers where accuracy for and defense against were not being calculated correctly
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FRS
- Overwhelming odds protection has always prevented FRS loss to victim if the power ratio of killer group to victim group is greater than 4:1
- The same check now removes any FRS gain for the killer group if the power ratio is 4:1 or higher
- FRS gains are the highest when groups have a comparable power rating
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DOTs
- Fixed issue with DOTs applying from New Player Terminal and screenplays
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Buffs
- Fixed issue with buffs not being overwritten in screenplays and GM buffs
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Armor Resists on AI Agents
- Resists should begin dropping when mitigated damage hits 10% of total HAM, down from 25%
- We will continue to watch and monitor time to kill
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Cries of Alderaan
- Dead Eye Prototype is now available
- It’s maximum accuracy buff is now +40 accuracy, not +60% accuracy
- It lasts up to 15 minutes with a 2 hour cooldown
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Miscellaneous
- Fixed 10 second cooldown on /village command
- Shuttle Immunity Timer reduced to 10 seconds for all travel points